Maplestory hyper stat optimizer

201%- 300% damage and %boss damage, crit rate 2 levels less than %boss hyper stat level, crit damage 3 levels less than %boss hyper stat level For accurate calculation (only do this if you extremely close or barely soloing a boss and need the extra tiny tiny tiny bit of oomph), download a copy of the calculator https://bit.ly ...

Maplestory hyper stat optimizer. Instructions: 1. Click the grid spaces you want to be filled, the region click will help you fill it in faster. 2. Input the amount of each shape you want to be filled in the board. 3. The space that the pieces take up should equal the amount of grid spaces you filled, although the program will still try to run otherwise.

Sometimes arcane force or bonus exp. This post actually helped me remember to switch to my mobbing hypers after training for min already LOL so thanks for that. Yes, I mostly remember to change them. Biggest tell for me is my IED and Boss Dmg since my second preset has little to no points in them.

You can also use this if you want. Hyper Stats Points Calculator. Personally, I usually prioritize my hyper stats in this order. Damage > Crit Rate > Crit Damage > Boss Damage > Ignore Defense > Stance/Main Stats (try to avoid it) The above is the standard one that I usually go with.Don't increase ATT until all the others are at 10, or unless an end-game optimizer (assuming end-game status) says so. (which won't be until around like 245+) 10 IED / Dmg / Boss -> CritDmg -> decide between crit rate vs Att depending on how high-leveled your Vicious Shot is. When you reach 245+ territory, optimizers may suggest going 11~12 on ...At your spot in the game, for now I'd suggest prioritizing mobbing skills, as you'll spend the vast majority of your in-game time trying to level. 141 - Boomerang Stab Extra Strike. Adds 1 hit on top of your original 4 hits, so this effectively raises your damage by 25%, hence choosing this first over the 20% damage version.A Simple Maplestory WSE Optimizer with Familiar Support. WSE Optimizer . by Pearlite ...IED optimization. Now that we can get 30% IED from Codex, let's compile a list of easy IED sources: Crusader Codex Leafre set, 30%. Level 2 Lumi link skill, 15%. Beast Tamer character card Grade S (Lv 100-199), 6%. Level 10 Hyper Stat, 30%. 4p Superior Gollux set, 30% OR 4p Reinforced Gollux set, 15%.

Hyper stats (level 10) 30% IED. Leafre codex 30% IED. Arcane weapon 20% IED. CRA hat 10% IED. CRA top 5% IED. CRA bot 5% IED. Ambition (level 100) 10% IED. BT card (rank SS) 5% IED. Blaster card (rank SS) 5% IED. Superior gollux set 30% IED. Monster park medal 10% IED. Legion 40% IED. Enhancement nodesThe Savior update is here, and Hyper Burning is returning until November!Burning World is also returning for the summer to make it even easier to now reach Lv. 250. Make a new character to race up to Lv. 250, gain new rewards with the Burning World Step Up Event, and keep advancing your characters through Burning …Get lv5 Attack Power if you haven't, then afterwards it all comes down to using the good ol' calc spreadsheets to optimize your stats and figure out what hyper stats are best going past 10. Hyperstat optimizing is very dependent on so many factors and assuming whether or not you're lv3 Links, 8k Legion, familiar lines/badges, etc. etc.A place where the Global MapleStory community can come together for GMS Meta resources and discussions! I dont want to play with the calculator tbh, i just want to know if Hyper stat points are being increased from 140-250 or if we are going to be able to max more skills with 250-275 or whatever the new cap is. right now it costs like 40 points ...There are a lot of myths about retirement out there. Here are several retirement statistics that might just surprise you. We may receive compensation from the products and services...MapleStory Calculatorshttps://www.patreon.com/MetaCalcGMS Meta CommunityA place where the Global MapleStory community can come together for GMS Meta resource...It may be a good idea to include this as an optimized factor somehow for those that don't reach 100% critical rate without hyper stats. Right now I'm spending 150 hyper stat points (+15%) to max out my critical rate, while the phantom link is a little overkill giving +20%.

To save on points, don't focus on one thing too much. Each level you put into a hyper stat costs more points, so it's best to leave things at 5 or 9 while you level up some other hyper stats. Any extra points you can toss into boss damage. Don't add any into stance because Kinesis has 100% already. 1.So either Boss% or Crit Damage probably to 15 one after the other. That's what I pretty much said, the point scaling per level gets worse. Yeah but you said to 15 one after the other which implies you should go to fifteen. Probably best to stay between 12/13. Mmm I suppose, someone should do the maths. Don't increase ATT until all the others are at 10, or unless an end-game optimizer (assuming end-game status) says so. (which won't be until around like 245+) 10 IED / Dmg / Boss -> CritDmg -> decide between crit rate vs Att depending on how high-leveled your Vicious Shot is. When you reach 245+ territory, optimizers may suggest going 11~12 on ... Try these useful workout tweaks to spend less time fiddling with your smartwatch. You’re probably not making the most of your Apple Watch if you aren’t using it for fitness, and wh...Hey guys, with the new lv 15 hyper stat points that just came to msea, do you guys know if the WA/MA points is worth investing in as in are they…

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The Legion system is a must for improving your characters in MapleStory. Unlock it ASAP and focus on upgrading your Legion rank, optimizing your grid, and purchasing important items from the shop. A powerful Legion means faster leveling, stronger training, better bossing, and more maple wealth! The MapleStory Legion system is an incredibly ...Features: - You have two options when using this calculator, you can either optimize your damage against mobs, or optimize your damage against end-game …Posted in MapleStory. Updated on December 15, 2020 by Ayumilove. Quick Links. Ayumilove MapleStory Hyper Stat Calculator Reboot (Simulator) MapleStory Hyper Stats Overview. You will receive Hyper Stat Points beginning at Level 140. Hyper Stat Points are used increase your Hyper Stats.Most people fully utilize the hyper stat source by giving Lv10 to all the important bread and butter (increased damage to mob and exp up to Lv10 for grinding; IED%, boss damage% for bossing. And critical damage + damage% for both; critical rate, depends). You’re free to add anything to Lv5. If you have to do add some SP to surpass Lv10 on one hyperstat, it must be %boss because it gives +4% per level from Lv5. If you are high level enough and you max out every Arcane Symbol to obtain 1320 AF, you may also want get Arcane at Lv6 to deal maximum damage possible on Verus Hilla being at 1350 AF. This tool is designed to optimize your hyper stats against end-game bosses. Step 1. Enter Your Stats. Click for details. 等级. 职业:. 主武器:. Damage Range. Boss伤%.

††hover over stat window entry if over 500,000 †††from arcane symbols, legion attacker effects (not board effects) ‡unsure if Kanna's Blessing of the Five Elements applies for HP over 500,000 like DAHyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various stats, such as main stats, critical rate, and damage. The chart below shows the point distribution for Levels 140 to 275. Despite obtaining a lot of points for leveling up, a lot of …My WSE Optimizer/Comparison calculator has recently received a massive update! Pro-Mode version 1 has been implemented: If you know your exact IED% (excluding the listed link skills in the calculator) you can now input the value rounded to 2 decimal places for increased accuracy. Optimization calculator has been released!You guys owe me 24mil, thanks!Find me on socials!Twitch! http://bit.ly/3UomcU1Instagram! https://bit.ly/3firIc6Main YouTube! https://bit.ly/3gVnVluThanks for...Hyper Stat Calculator. An intuitive and easy to use tool that you can use to determine which hyper stat distribution will optimize your damage output on end-game bosses. Click Here for Hyper Stat Calculator.I didnt put hyper stats in EXP, the gain is minimal and will require you to switch hyper stats between bossing and grinding for optimal result. I never bothered with that Tl;dr: crit rate, crit dmg, ied, dmg, boss dmg equally (stop crit rate at 10 or when 100% on Beta is reached). 6 AF early is nice, some extra points in str and att later onHyper stats based on the main bossing skill: For better bossing dmg with CL+ORB: go for Boss atk & Magic dmg. I’ve heard that additional dmg line is good for bossing too, however I’m not too sure if it’s better than MD/BA. Instead of adding an extra line that procks with 15% chance, I think it’s safer to strengthen the 9 lines CL gives.They're currently just spread to the things I think would make the most sense. Any advice would be greatly appreciated. The staple is something like damage > boss > ied > att > stat. You can mix this around but you should get these 5 to level 10 at least. I'm currently lvl 164 on my Night Walker and I have little to no idea on what I should ...Dark Knight Hyper Skill Build Guide: 1. Gungnir’s Descent – Guardbreak 2. Gungnir’s Descent – Boss Rush 3. Gungnir’s Descent – Reinforce 4. Evil Eye – Buff Reinforce 5. Final Pact – Critical Chance 6. Dark Thirst 7. Nightshade Explosion 8. Epic Adventure. Explanation: Check this Hyper Stats Guide for more details! Dark Knight ... A Simple Maplestory WSE Optimizer with Familiar Support. WSE Optimizer . by Pearlite ... Same logic applies to bossing hyper stats. For bossing crit damage and IED are very important. Just get boss dmg, dmg, crit dmg and ied all to level 10 first. For mobbing crit damage is also important, but probably not until you reach 260 and hit the sac time gate as you're already 1 shotting currently. Make sure you have 100% crit rate at all ...

Hyper stats, just a few points from 1~5 to top yourself off at 100% if still needed. On a side note: Phantom link is never needed on any class in terms of optimization. It's merely a minor placeholder at best until you get those things or for throwing onto mules.

1. Cannoneer, or Cannon Master (4th job), is an Explorer pirate that was released in the MapleStory Legends update in 2011. Cannoneer doesn't follow typical pirate job advancements, instead the class must be created directly from the character creation window. If you like a Pirate that has great mobbing, fires explosions from it's cannon and ...Direct link to Xenogent's tool: https://xenogents.github.io/LegionSolver/(9k legion is 38 characters, apologies for misspeaking in the video)#maplestory #fre...Hyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various stats, such as main stats, critical rate, and damage.IED optimization. Now that we can get 30% IED from Codex, let's compile a list of easy IED sources: Crusader Codex Leafre set, 30%. Level 2 Lumi link skill, 15%. Beast Tamer character card Grade S (Lv 100-199), 6%. Level 10 Hyper Stat, 30%. 4p Superior Gollux set, 30% OR 4p Reinforced Gollux set, 15%.Kinesis is a very unique mage class whose skills are focused on telekinesis. This class has a great aesthetic and if you love the black and white Chess vibe, this is the class for you. Some downsides of the class are that you have to set up a ton of skills especially when you get to 5th job. Kinesis is great at mobbing and decent at bossing.So either Boss% or Crit Damage probably to 15 one after the other. That's what I pretty much said, the point scaling per level gets worse. Yeah but you said to 15 one after the other which implies you should go to fifteen. Probably best to stay between 12/13. Mmm I suppose, someone should do the maths.Is credit card ownership related to things like income, education level, or gender? We'll break down the relationship between these and more. We may be compensated when you click o...Find out how much Facebook ads cost this year and how to improve your return on ad spend. Marketing | How To REVIEWED BY: Elizabeth Kraus Elizabeth Kraus has more than a decade of ...I heard someone say it's a waste to put legion blocks in EXP since each block gives barely good %exp but imagine training at level 250, 260+, even 3% additional EXP would save you so much time when you grind for long hours. I never realized about the exp hyper stat so this means you could get like an easy 10% additional exp which is huge.

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A Simple Maplestory WSE Optimizer with Familiar Support. WSE Optimizer . by Pearlite ... Posted in MapleStory. Updated on December 15, 2020 by Ayumilove. Quick Links. Ayumilove MapleStory Hyper Stat Calculator Reboot (Simulator) MapleStory Hyper Stats Overview. You will receive Hyper Stat Points beginning at Level 140. Hyper Stat Points are used increase your Hyper Stats.There are a lot of myths about retirement out there. Here are several retirement statistics that might just surprise you. We may receive compensation from the products and services...v.251 - Hyper Burning & Tera Blink. Spiegelmann prepared a special map this time for Hyper Burning called Tera Blink! If you’re designated as a Hyper Burning …Related MapleStory Fantasy anime Action anime Adventure anime Anime forward back r/EpicSeven aka Epic7 - A Korean mobile RPG developed by Super Creative, and published by Smilegate Megaport for Android and iOSHyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various stats, such as main stats, critical rate, and damage.iPhone: Tracking things like running mileage, weight, sleep, practice time, and whatever else is great, but unless you really visualize that data, it's pretty useless. Datalove pro...Hyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various …Don't increase ATT until all the others are at 10, or unless an end-game optimizer (assuming end-game status) says so. (which won't be until around like 245+) 10 IED / Dmg / Boss -> CritDmg -> decide between crit rate vs Att depending on how high-leveled your Vicious Shot is. When you reach 245+ territory, optimizers may suggest going 11~12 on ...Hyper Skills + Hyper Stats. Hyper Skills and Hyper Stats is unlocked at Lv. 140. Hyper Skills have a passive and active category. Active Skills are unlocked at Lv. 140, 160, and 190. Passive Hyper Skills provide benefits typically to 4th Job skills. 1 SP is gained for your Passive Hyper Skills at Lv. 140, 150, 165, 180 and 190 (total of 5 SP) ….

Uber's rides business was down 80% in April, but signs of recovery are starting to emerge. With social distancing orders in place around the globe, ride-hailing has taken a hit. On...The hyper stat for +main stat is confirmed to not be affected by potential. Put put what you see in your stat window into mainStat, after subtracting 50 * (1+(how much % main stat you have/100)) to remove the current hyper passive. 'points' is not how much you get at level X, but how many you actually want to use on min/max crit, boss, total ...Stat Equivalences. Use my Stat Equivalent Calculator to determine the ratios for your character. Leave this section alone if you are unsure. 1 All Stat % = Main Stat. 1 Attack = Main Stat. 1 Main Stat = Secondary Stat. 1 Main Stat = LUK. 1 Main Stat = DEX. 1 Main Stat = STR.Due to the increasing costs, it's generally best to level your hyper stats equally, rather than going for one at a time. The exceptions are EXP (which should be brought as high as possible assuming the other hyper stats aren't the difference between 1 or 2-shotting enemies, then switched out after your training session ends), and Arcane Force, which …Hyper Skills + Hyper Stats. Hyper Skills and Hyper Stats is unlocked at Lv. 140. Hyper Skills have a passive and active category. Active Skills are unlocked at Lv. 140, 160, and 190. Passive Hyper Skills provide benefits typically to 4th Job skills. 1 SP is gained for your Passive Hyper Skills at Lv. 140, 150, 165, 180 and 190 (total of 5 SP)Unlocking at level 140, Hyper Stats give you incremental stat increases, damage % boosts, critical rate/damage improvements, and more. With smart Hyper … Aran hyper stats reboot. Im 202 aran, and I'm not sure if I should prioritize attack hyper stat, STR hyper stat, IED, or damage. The only hyper stat I'm sure of is arcane force, I'd like to hear some tips about how to decide what's more efficient. Crit rate is not as important for Aran since your main skill already does 100%. Hyper Stat Points = (Current Value - Base Value) / Increment + 1. Where: Current Value: The desired level of the Hyper Stat you're aiming for. Base Value: The starting level of the Hyper Stat, typically 0. Increment: The gap between Hyper Stat levels. It's usually 1 or 10, based on the specific stat. See also Tenacity Calculator Online.At this point it depends on the purpose of the Hyper Burning character, but a few things I would recommend doing regardless are: Get your Inner Ability to Legendary and roll it on event for your desired lines. Run Zakum for the face and eye accessories. Run Horntail for the ring, earrings and pendant. Run Arkarium for a Mechanator Pendant. Maplestory hyper stat optimizer, [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1]